Charmok
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Aftershock | Next combat: After 10 seconds, stun all enemies for 1.5 seconds |
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All Fives | Reroll your shop with all 5 cost units. |
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All Fours | Reroll your shop with all 4 costs. |
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All Ones | Reroll your shop with all 1-cost units. |
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All Threes | Reroll your shop with all 3 costs. |
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All Twos | Reroll your shop with all 2 costs. |
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Animate Bench | Next combat: Every 6 seconds, a unit joins combat from the bench. |
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Animate Shop | For 30 seconds, your shop refreshes for free every 3 seconds. |
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Artifactinate | 4 random items become Artifacts for 1 round. |
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Assassin | Combat start: Your highest AD unit jumps to the enemy backline. |
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Assembly | Gain a copy of each 1-cost champion. |
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Big Surprise! | Next combat: 2 units with no items gain a Suspicious Trenchcoat. |
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Bunch-o'-Belts | Next combat: Your units gain 6 non-removable Giant's Belts. |
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Busy Bees | Your Bees have + 20% Attack Speed this round. |
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Coin Flip | Your Bees have + 20% Attack Speed this round. |
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Combat Mastery | Next combat, gain 1 XP for each enemy your team kills. |
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Comfort Food | Gain 1 HP. If you lose the next player combat, gain 2 more. |
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Conjure Anvil | Gain a component Anvil. |
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Conjure Artifact | Gain an Artifact anvil. |
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Conjure Emblem | Gain a Random uncraftable Emblem. |
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Conjure Spatula | Gain a Spatula. |
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Conjure Support | Gain a Support Anvil |
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Copycat | Get a 1 star copy of the first enemy unit to die next combat. |
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Crystal Ball | Reveal your next opponent. |
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Dehance | Replace all units in your shop with ones 1 cost lower. |
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Desperate Plea | Next combat: If you would be eliminated, remain alive instead. |
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Die Roll | Roll a die. Gain gold equal to the result. |
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Discount | This round, the next champion you buy is free. |
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Dress down | Next combat: 30% Shred and Sunder all enemies for 15 seconds. |
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Earthquake | At the start of combat, stun all enemies for 2 seconds. |
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Eldritch Hunger | Next Combat: Your Eldritch God gains 10% attack speed and 10% health on takedown. |
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Enhance | Reroll your current Shop with champions 1 cost higher. |
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Freeroller | Gain 2 free rerolls. |
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Frosty Fortitude | Next Combat: Winter ice statues gain 40% additional health. |
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Gear Swap | Gain a temporary Magnetic Remover and a Reforger for 1 round. |
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Golden Armor | Your units gain 50 HP for every 10 gold you have for 1 round. |
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Golden Blessing | Gain a dummy for 1 round. Your dummies drop gold as they take damage. |
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Guild of Thieves | Gain 3 temporary Thieves Gloves for 1 round. |
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Hexplosion | Next combat: The first unit to die explodes, dealing 600 magic damage. |
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Hocus Pocus | Next Combat: Witches gain 25 Ability Power. |
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Hot Streak | Next combat: Add 1 to your streak. |
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Hugify | Next combat: Your highest HP unit grows, gaining 500 HP. |
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Ironclad Spirit | Next combat: Your team gains 30 Armor. |
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Judgement | Next combat: If you win, gain 8 gold; if you lose, gain 12 XP. |
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Late Bloomer | Gain a permanent 3-star 1-cost champion and a Magnetic Remover. |
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Leadership | A random unit with 3 items equipped gains 300 HP permanently. |
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Lightning Strike | At the start of combat, deal 10% max Health true damage to all enemies. |
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Lucky Find | Gain 1 gold. Your team gain 50 HP for 1 round. |
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Magic Mirror | Gain a 1 star copy of a random unit you fielded last combat. |
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Magnum Opus | Lose 66 player health. Gain a permanent 3-star 5-cost. |
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Major Gambit | If you win the next player combat, gain 10g. |
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Major Mimicry | Gain a Champion Duplicator. |
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Major Polymorph | Planning only: A 4-cost champion you have transforms into a 5-cost. |
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Major Wish | Gain a random effect. |
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Manaflow | Next combat: Your highest Mana unit's Mana cost is reduced by 20. |
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Minor Gambit | If you win your next player combat, gain 2g. |
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Minor Mimicry | Gain a Lesser Champion Duplicator. |
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Minor Polymorph | Planning only: A 1-cost champion you have transforms into a 2-cost. |
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Moonlight Ritual | Next combat: A random 1 or 2 cost champion stars up. |
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Mystic Spirit | Next combat: Your team gains 30 Magic Resist. |
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Paragon | Next combat: Your team's physical damage is dealt as magic damage. |
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Phantom Claw | Gain 1 Temporary Dragon’s Claws for 1 round. |
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Phantom Emblem | Gain a temporary emblem of your most active trait for 1 round. |
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Phantom Gloves | Gain a temporary Thief’s Gloves for 1 round. |
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Phantom Vest | Gain a temporary Bramble Vest for 1 round. |
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Piece of Cake | Gain a few points of Sugarcraft progress. |
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Polymorph | Planning only: A 2-cost champion you have transforms into a 3-cost. |
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Portal Hopping | Gain a random Portal Champion. |
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Pyromania | Gain 8 Pyro infernal cinders. |
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Queen's Gambit | Next combat: If you win, gain a copy of your highest cost Faerie. |
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Quick Bounty | Gain an item component if you win the next combat in under 15 seconds. |
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Quickening | Next combat: Chrono champions gain +30% attack speed after countdown. |
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Radiantize | One random equipped item becomes Radiant for 1 round. |
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Rite of Speed | Your team gain 10% AS for 1 round. |
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Rushdown | Next combat: Your highest attack speed unit gains 120% decaying attack speed over 5 sec. |
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Salvager | Any units you bench this turn have items removed and broken apart. |
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Scope Expansion | Next combat: Units in the back 2 rows gain 2 Attack Range. |
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Scrappy | Next combat: 2 champions without items gain a temporary full item. |
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Shivinate | Next combat: All your items transform into Statikk Shiv. |
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Shrinkify | Next combat: Your highest attack speed unit shrinks, gaining 40% attack speed. |
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Silver Guard | Your units are immune to CC for the first 8 seconds next player combat. |
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Sinister Deal | Lose 1 HP. Gain 2 Gold. |
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Sinister Shop | Lose 4 HP. Gain 6 Rerolls |
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Spawn Swarm | Next combat: Your 1st 2 front row units spawn a voidling after death. |
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Spitfire | Next combat: Dragon attacks deal an extra 1% max Health true damage. |
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Starless Shield | Next combat: Grant 300 Shield to your 1-star champions. |
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Stealthy | Champs on your back row are untargetable for 8 seconds next round. |
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Sticky Fingers | Next combat: copy a component from the 1st enemy your team kills. |
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Study Hard | Gain 2XP for each Study Hard you’ve used. |
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Summon Dragon | Summon a 4000 Health Dragon for 1 round. |
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Summon Dummies | Gain 2 Target Dummies for 1 round. |
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Summon Voidling | Gain a Voidling for 1 round. |
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Sunfire Sorcery | At the start of combat, burn and wound enemies for 10 seconds. |
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Supreme Arcana | Your High Arcana champion gains additional damage & defenses for 1 round. |
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Surprise! | Next combat: 1 unit without items gains a Suspicious Trenchcoat. |
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The Chariot | This round, rerolls cost you 1 gold and buying XP costs you 3 gold. |
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The Count | Reroll your shop with a 1, 2, 3, 4 and 5 cost unit. |
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The Emperor | Next combat: Xerath gains 20% damage amp and his allies gain 10%. |
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The Lovers | Gain a 5-cost champion and a 2* 2-cost champion that share traits. |
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The Moon | Increase your odds of hitting a 5-cost by 4%. |
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The Star | Next combat: 1-stars star up. Their allies gain 200 Shield and 20 ability power. |
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The Sun | Gain a Support anvil and an Artifact anvil. |
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The Tower | Next combat: Gain a Lightning Dummy that strikes nearby enemies. |
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The World | Gain a copy of every 4-cost champion. |
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Tinker | Gain a Reforger and a Remover. |
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Train Hard | Gain 1 HP for each Escalating Heal you’ve used. |
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Treasure Hunter | Next combat: 1 unit without items gains an Unstable Treasure Chest. |
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Treasure Party | Next combat: 1 units without items gains 2 Unstable Treasure Chest. |
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Truce | You and your opponent gain 1g. |
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Ultra Ascension | At 25 seconds, your team gains 300% damage amp. |
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Wish | Gain a random minor effect. |
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Yordle Spirit | Next combat: Units have a 99% chance to dodge attacks for 4 seconds. |
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Zoomify | Next combat: Your team gains 300% movement speed. |
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